Ability Based Multiplayer Fighting Game With Destructible Terrain
This is a multiplayer superhero fighting game where all terrain is destructible. The game was made with the goal to allow for modular abilities and easily scalable code.
*the current version is only local multiplayer between a keyboard and a controller*
Controls: (no controller for WebGL version)
Move - WASD or left stick on the controller
Look - Mouse or right stick on the controller
Sprint - Shift or press left stick on the controller
Jump - Space or A on the controller
Dive - Control or B on the controller
Forward Punch - Left mouse button or right trigger on the controller
Stasis - Right mouse button or left trigger on the controller
Grab - Back mouse button or right bumper on the controller (WebGL version is forward for some reason)
Exit - Double tap escape or menu on the controller
Create crater - Minus on the numpad
Personal Website: https://christianblevens.me
Status | Prototype |
Platforms | HTML5 |
Author | Christian Blevens |
Genre | Fighting |
Made with | Unity |
Tags | 3D, Destruction, First-Person, Open Source, Simple, Superhero |
Download
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