Ability Based Multiplayer Fighting Game With Destructible Terrain
This is a multiplayer superhero fighting game where all terrain is destructible. The game was made with the goal to allow for modular abilities and easily scalable code. The entire project is open source and has the distinct goal of being worked on by many people. If you see potential in the game, please consider helping out. If you want to make an adjacent game, you're also welcome to do that.
*the current version is only local multiplayer between a keyboard and a controller*
Use the link below to check out the source files of the project.
https://github.com/ChristianBlevens/AbilityBasedMultiplayerDestruction
Controls: (no controller for WebGL version)
Move - WASD or left stick on the controller
Look - Mouse or right stick on the controller
Sprint - Shift or press left stick on the controller
Jump - Space or A on the controller
Dive - Control or B on the controller
Forward Punch - Left mouse button or right trigger on the controller
Stasis - Right mouse button or left trigger on the controller
Grab - Back mouse button or right bumper on the controller (WebGL version is forward for some reason)
Exit - Double tap escape or menu on the controller
Create crater - Minus on the numpad
Discord: https://discord.gg/wqU2vDB66K
Personal Website: https://christianblevens.me
Status | Prototype |
Platforms | HTML5 |
Author | Christian Blevens |
Genre | Fighting |
Tags | 3D, Destruction, First-Person, Open Source, Simple, Superhero |
Download
Click download now to get access to the following files:
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